New Chaos Space Marines and Angron Models Release

It’s been a busy weekend for Games-Workshop and Forgeworld. Both have released previews of the new models that they will be releasing. Now, I don’t play Chaos Space marines, but I’ve always said that if I did, I would probably play Death Guard. In my opinion the new models that Games-Workshop is releasing are very nice. The new Chaos Space marines don’t look like regular space marines with spikes. It’s also nice to see Games-Workshop making more dynamic model poses as well as making the models resemble some of the art work.

I’m very happy with the new figures, and depending on how the codex is done I may even dabble with a small Chaos Marine army. There are some problems with the new release of Chaos Marines. The first are the Daemon Engines.

While these units are very interesting and probably would be fun to build and paint. They’re just not my cup of tea. I have no criticism about the models I just think Chaos Marine tech would be regular marine tech but warped by chaos. They’re design, lines, and aesthetics are completely different from what is generally accepted as Space Marine aesthetics. However, the most disappointing thing about the upcoming Chaos Marine release is the repackage of many of the older models into Finecast. When compared to the new models that are being released, this sadly just makes to older models look more dated and bland.

Finally, the other big news is the preview of the World Eaters Primarch Angron that Forgeworld is release with all the other Pre-Heresy and Heresy era models. You can check out the video below:

As I expected from Forgeworld, this is a very nice model, and I’m already tempted to started a collection of the Primarchs as they come out. My only concern, and that’s only because I can tell by the video or pictures, is the size of the model. The impression I have as of now is that the model appears to be a bit small for what a Primarch should be. Let me know what thoughts are in the comments about the New Chaos Space Marine models and Angron model.

Project Diary: Fortress of Redemption

It’s finally done being put together. This was a Christmas present from my wife, yes, I know I have an awesome wife, from the time it was first released, and it has taken me this long to finally begin to work on it. Most of you know that this was release as a piece for the Planet Strike add-on, and I got it thinking to use it in either Apocalypse or just as a really cool piece of terrain, especially with all the nice little Dark Angel details.  Now in sixth edition, it’s an actual fortification choice, so I figured I’d get my butt in gear.

To begin with, I glued only what was absolutely necessary, so the tower, bunkers, walkway, and lascannon all come apart for easy storage.

You can see here where I drilled and placed magnets for the heavy bolters. The walkway and bunkers also have magnets to help keep the structure together when on the game board. The search lights on top of the tower are the only detail that is glued, and the only detail that I’m going to put on this thing. As of right now, the glue for the heavy bolter magnets are still drying. Once those are done, I plan to cover the magnets with green stuff mainly to prevent the magnets from breaking away from the model.

As you can see, there is no secret that this is a very big piece of terrain. Here’s a collection of scouts to help give some sense of size. I can see that painting this thing is going to take some time. Thankfully, I have an air brush that will help speed the process up. If everything works out, I should be able to prime the model tomorrow. Look for an update and maybe even a painting tutorial.

There Is Only War

This is the start of my own Warhammer blog. I’ll keep this short and to the point. My goal for this is to post tutorials, projects that I’m working on, battle reports, and maybe if the local community is willing local Warhammer events. I hope to post something weekly, but at the very least something monthly. I hope you subscribe and return often.