Pensacola Warhammer Update: Busy Busy Few Weeks

Things have been a bit hecked around here over the last couple of weeks. With spring settling in here in Florida, I’ve been getting out and taking care of Honey Do’s around the yard, and spending some time with my other favorite hobbies: video games and reading. I’ve also been hard at work on my miniature. More importantly, I’ve been exploring other table top and hobby games. Recently, I’ve been giving the new X-wing Miniature Game by Fantasy Flight a go. All around it’s not a bad game: cheap and affordable, easy to learn but hard to master, and nice quality minis. I’m not going to knock it. It’s fun, but most of my games have devolved into ring around the rosey with what fighters are left after a turn or two. I’ve also begun to explore Infinity and Malifaux. I haven’t played a full game yet, still reading and trying to understand the rules, but they do seem to be very interesting. I’m particularly drawn to Malifaux because of the minis, and the fact that it’s steam punk, magic table top game.

Back on the Warhammer front. I did get a game in where my brother and I both played Daemons. It was the first time the either of us played the army, so the game went fairly slow (we only got two turn done in a couple of hours). My basic impression was that the codex is interesting, but I don’t know if will be competative. Each of the Chaos gods seem to fill a particular role. Nurgle is good for survivability and buffing units with Biomancy. Khorne is an assualt hammer, Tzeentch is the shooting element of the codex, and Slaanesh is a fast assault element. The biggest draw back to the Daemon army is keeping track of the psychic powers and gifts that every other unit has. I almost felt like I had to make a character sheet for each unit. Still the army was fun and would be enjoyable for casual, friendly games. I can even see it adding a bit of flare and spice to armies that want to take them as allies. I just don’t know if I’ll choice Daemons to become a major stand alone army in my collection.

Still on Warhammer, I picked up the Tau codex this weekend. I haven’t had a lot of time for it, but quick browsing has me a bit interested. I’ll hold my judgment until I read the codex more and see what the Imperial Guard codex is like. As I’m a Space Marine player, I know I can take Tau as a Battle Brother allied, but the idea of Space Marines being chummy with xenos just doesn’t settle right with me.

Stay tuned as I’ll continue to go over the Horus Heresy and maybe even begin going into the codices.

I Hate Games Workshop OR The Proper and Only Response to Have on the Internet

Khorne Marines

I want to start off by making things very clear for those that can’t pick up subtlety, and who may not understand that the above image is directed towards those that take to any public forum in a rage whenever they feel Games Workshop has done anything they feel is less than perfection. I really am curious to know if this is a behavior that is unique to the internet community, or does it manifest itself in the real world as well. Recently, I find myself bombarded almost on a daily basis with rage and hatred concerning Games Workshop on the various sites and forums that I browse. Most recently are two instances that have caused me to take to my blog and post my own thoughts.

Three days ago Beasts of War posted a small little article on the recent release of the Tau FAQ. The article itself is only three paragraphs, and deals with the Tau FAQ being released the same day the new codex was. However, the post was able to generated 85 comments. Most beating Games Workshop for some wrong or another. The prevailing opinion was that because we are buying their product at a “high” price we should expect nothing less perfection and high quality. I have to laugh because many of the supporters who want GW to have high standards and no mistakes could not be bothered to apply those same standards to their five or so line response for missing words, misspelling of simple words, basic punctuation, and basic capitalization. Take a look at some of the comments, and if you have a mind-set like me, then you’ll find the dichotomy ironic and laughable. I paid $18,000 for my Ford truck. I recently had to spend $2,000+ to repair my engine of a problem Ford Motor Company knows about, but said that because it has happened to enough people, they don’t have to pay for it. I guess I should have told them that because I paid $18,000 I expected there would be no problems.

Then today, one of the top posts today on Dakka Dakka was the complaint story of a retailer who attended ACD GamesDay in Madison, Wisconsin. Posters said that this event was covered in a few other threads, but with no links there is no way to corroborate the original poster’s story. In short, because the Games Workshop reps where having technical problems, did not give them the answers they wanted during the impromptu Q & A, and where a no-show at demo time, they were a poor company that was destroying themselves and their customer base. It didn’t take long after that for the GW “bashers” to out number anyone who spoke in any shade of support for GW. Based on this individual’s story, which I take with a grain of salt, I’ll agree that criticism could be leveled. However, I have no comparison to base any criticism on. Did any other company have technical problems? Did other companies not show for demo night? What company when asked critical questions about any of their practices doesn’t throw out “canned company lines”.

These are only the most recent examples of the internet community going into a blood rage whenever GW does the slightest thing wrong. If you dig further back, you’ll find plenty of other examples, which is why I decided to write this post.

I have no doubt that I will get plenty of flack for the statement that I’m about to make, but I want other like me to know you are not alone. I am happy with Games Workshop and when compared to other table top games, they are just as good if not actually better. I hope to explain myself and why I think while also providing some rebuttals to the most popular arguments leveled at Games Workshop.

The biggest argument that is brought up when “criticising” GW is the price. I can’t help but feel this argument is weak as GW’s products are competitively priced. If I may, I would like to use Privateer Press, which to many in the internet community can do no wrong, as an example. Browsing their store, which I’ll go on a tangent for a moment. They have a banner stating to allow 3-4 business days before an order is shipped. Most items on GW’s site ships within 24 hours. However when it comes to price, all of the Warmachine starter products are $49.99. One of the starter boxes only contain 3 models. As for rule books, all the Warmachines books that are posted are $34.99 and soft cover. I throw these figures to show that the price argument doesn’t hold much water. The price difference between Privateer Press and Games Workshop is almost negligible in my book. I’m going to be paying $40 to $60 dollars buying a product from either company. I feel it would also be fair to address the idea that GW makes rules to sell new models ideology here since is also deals with price. I really find this argument, ideology, conspiracy theory confusing and irrational. When I look at a codex entry for some of the new models I don’t see some grand plan to sell that model. At my local game store, I don’t see Forgefiends/Maulerfiends, Mutilators, or Raptors flying off the shelves, and I have yet to see them in any of the games I’ve played. With the Dark Angels codex, I don’t see a lot of love for the Nephilim/Dark Talon, and I certainly don’t see the point in buying a land speeder Vengeance. The Chaos Daemons didn’t get nearly the same number of new models that the previous two codices got, and those to fall into a similar pattern: some of them are good, but nothing I must absolutely have in my army. Looking at the track record, if GW was writing rules in order to sell new models they release with the codex, then they are not doing a great job at it.

The most recent complaints deal with quality. Sadly, I think this is a damned if they do; damned if they don’t issue for GW. For a long time, people complained that codices weren’t being released fast enough; however, now that a new codex comes out every other month people are complained that they are coming out too fast. They are complaining about the hard bound books and seem to pine for the soft cover codices that began to fall apart after a few month use. As the comments to the Beasts of War article, people are now complaining that FAQs are coming out to quickly instead of the months it used to take in the not so distant past. I would love to know of any company that put out a perfect product the moment they released it: never having to change it, modify it, or update it. While I can certainly support some of the quality arguments that are going around, I even stated some of my own in my Dark Angels editorial, I am not naive or dumb enough to think that other companies put out a perfect product. Even with my own editorial on Dark Angels, I know and hopefully communicated well enough that most of my disappointment was largely due to me being a huge Dark Angels fan, and that my expectations where probably too high. I am big enough to admit that the codex is good, and that I’ve had a lot of fun with it over the last few months, which is why I haven’t post a part two to my editorial. However, it seems that many use the quality argument to heap scorn and hatred onto GW and to stir up hostility and bitterness in the community. If these people are so angry and bitter towards GW then please go and play another game and leave us that happy with our game alone to enjoy it. If you have made the decision to stop buying GW products and playing GW games, great I hope you are happy with your decision, but please don’t advertise it every time there is a critical discussion about GW.

As I stated, I’m happy with Games Workshop. I will admit that I don’t have experience with other game systems, but I have begun to explore other options. I’m looking at other games to play not because I am unhappy with Warhammer 40k and Games Workshop, but because I simply would like to play something different. However, I think I remain happy with Games Workshop because I keep a couple of things in mind: it’s a hobby and game and Games Workshop is a large company. Very few companies are going to get everything right all the time. I remember a time when Apple Computers all but disappeared from the computer world. When you have thousands of people working all with different goals, thoughts, opinions, and believes, there are going to be problems. However, the most important thing I keep in mind and why I’m still happy with GW is that it is a hobby and game. I buy, paint, build Game Workshop models and play their game to relax, blow off steam, and spend time with friends. I feel too many people lose sight of this second point far too often. As I like to say, though it seems I’m saying it more recently, it’s a game. Warhammer is no different from Monopoly or Chess. Just enjoy it.