The tactical squad is the backbone of the Space Marine Legions, and the force by which the Great Crusade has re-conquered much of the galaxy. Thousands of these heavily armed and armored superhuman warriors, trained for battle in the harshest of environments and the deadliest of war zones, have crushed the enemies of Mankind time and time again. The tactical squad is a flexible combat unit able to attack or defend at will. The tactical squad can assault heavily fortified positions, hold and defend strategic objectives, or slaughter an enemy completely with little challenge.
Before we look at the options, we need to note that the Legion Tactical Squad has a special rule called Fury of the Legion. Basically, it means that as long as there are at least five guys in the squad armed with bolters or bolt pistols can fire twice during the Shooting phase so long as they did not move, arrive via Deep Strike, or disembark from a vehicle during earlier in the turn. The down side is that they can’t Overwatch the turn the use Fury of the Legion, and they can’t shoot next turn.
|Add an additional 10 men||This is an option that can go either way. You won’t really find a transport for them, but with 20 marines walking, they’ll probably reach whatever they want.|
|Replace bolter for Combat Knife or Chainsword||Not worth it even if it’s free.|
|Take an Combat Knife or Chainsword||This option cost points, but is the way I would go. However, you really mainly want these guys shooting.|
|Nuncio-vox||Nice little piece of equipment. It gives you basically a teleporting homer, and barrage weapons can draw line of sight from the unit with one. I would take one.|
|Legion Vexilla||Another handy piece of equipment that allows you to re-roll failed Moral test. I would strongly consider taking one.|
The sergeant can replace his bolter with one of the following.
|Combi-weapon||Very good choices to take since you don’t really give up your bolter, but you do gain a special weapon.|
|Plasma pistol||I’m in the camp that Plasma pistols are not that great.|
|Heavy Chainsword||Why take this when you can keep your bolter and get a regular chainsword for 2 points? Not worth it.|
|Power weapon||A possibility, but I would still rely more on the Fury of the Legion special rule to chew up a squad before assaulting it.|
|Power fist||A viable option considering just about every person that can issue and except challenges, including sergeants, in this book can have a 2+ armor save.|
|Single lightning claw||Given the points and the fact you lose your bolter for it, I wouldn’t take this.|
The sergeant may take the following:
|Melta bombs||I always take some if I have the points|
|Artificer armor||It’s cheap, and you’ll probably see everyone else’s sergeant with it. I would suggest taking it if you have points.|
Whether you use a 10 or 20-man squad, the builds for this unit are limited but straightforward. Most of the builds will be broken down between how the sergeant is decked out and whether or not to give everybody in the squad a close combat weapon.
Legion Tactical squad, Sergeant with chainsword and artificer armor, and Nuncio-vox.
A basic build that resembles how tactical squad are generally run in normal 40k. For a 10-man squad, this build comes out to 172 points. If you add ten more guys, it will be 20 points more expensive.
Legion Tactical squad, sergeant with artificer armor, Legion Vexilla, Nuncio-vox, squad armed with close combat weapons.
This build is loosely based on the Space Wolves Grey Hunter squad. They’ll do well in the shooting phase, and they’ll stand their own in close combat in the assault phase. The Legion Vexilla is added to allow you to keep this squad in close combat or moving and shooting. For a ten-man team this build comes in at 210 points.
Legion Tactical squad; sergeant with power fist, combi-weapon, and artificer armor, Nuncio-vox, Legion Vexilla, squad armed with close combat weapons.
This build is meant to be a bit more rugged and get into fights. This unit would do well in the middle of your army not necessarily leading the charge but helping support some of your elite units. If there were a piece of equipment you could go without, it would be the Nuncio-vox.
The Legion Tactical Squad is a tactical squad. I personally don’t like to bedazzle my tactical squads. For me, these guys are grunts; however, it’s going to be these guys that win you a game. It’s best to give them just enough war gear to make them durable, effective, and deadly. You’ll probably get more mileage out of them if you keep all the options and toys down to a minimum.